[Retros] No occupied white square

Kevin Begley kevinjbegley at gmail.com
Fri Dec 20 16:56:56 EST 2013


Olli,

I presume that this "record" must be defined for n-units (from 2 to 32), in
the shortest number of moves. You could further divide this into two
square-colors.

The point is, he should probably publish, regardless (unless somebody
achieves n (or more) units on the same color, in fewer moves).

The most important of these records, it seems to me, are;
1) Fastest to the result (for any square-color), and
2) Most units total (in the fastest time, for any square-color).

Best,
Kevin



On Fri, Dec 20, 2013 at 7:39 AM, Olli Heimo <olli.heimo at luukku.com> wrote:


> Unto Heinonen was really surpised when he heard that Francois had done the

> task in 10.0 moves. We are eager to see the positions. Meanwhile Unto has

> thought the theme otherwise. Maximize the number of men left on the board

> in a sound proofgame ending to the position where all men are on

> same-coloured squares. Unto has one with 24 men left in 13.0 moves. He will

> publish it in February-2014 in Tehtäväniekka, unless before that someone

> breaks his record. Olli.

> Noam Elkies kirjoitti 06.12.2013 kello 19:28:

> > Francois Labelle <flab at wismuth.com> writes:

> >

> > > My computer found a unique proof game in 10.0 moves with 21 men all on

> > > white squares, and another unique proof game in 10.0 moves with 21 men

> > > all on black squares. A lovely pair of problems! Both are confirmed by

> > > Euclide.

> > >

> > > Looks like this is computer territory. Sorry Unto!

> > >

> > > Now I'd like to know if Unto is still going to publish his 11.0-move

> > > problem in a magazine, and whether I should publish my 2 problems in a

> > > magazine...

> >

> > I don't see why not. Heinonen's problem was still the first of its kind

> > (albeit by only a few days thanks to near-instantaneous global

> > communication);

> > and the mechanism is probably different. And you've already

> > published some

> > of your earlier computer discoveries in problem magazines, so why

> > not these?

> >

> > NDE

> >

> > P.S. Is it feasible to compute how many such proof games there are in

> > 10.5 or even 11.0 and beyond? It would be interesting to see what

> > the range of possibilities is (and how much choice Heinonen had for

> > his 11.0-mover).

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