[Retros] example of popeye a=>b please
Joost de Heer
joost at sanguis.xs4all.nl
Wed Dec 5 13:17:09 EST 2012
On 12/05/2012 05:58 PM, Andrew Buchanan wrote:
> Hi retro friends,
> Would someone be so kind as to give me a valid input file for Popeye to verify
> a=>b proof game, please.
> I want to try verifying something, but can’t figure out the syntax.
Popeye seems to want to start as black always, and I haven't found a way to fix
that ('option halfduplex' seems to be ignored), so if you have an atob problem
that starts with white to move, mirror and flip colours, and everything should
To solve 1. a4 a6 2. a5 as an atob-problem:
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