[Retros] A 16-controlled square
eric.angelini at skynet.be
Fri Sep 18 14:32:49 EDT 2020
Many thanks, James — for the algebraic notation too!
> Le 18 sept. 2020 à 20:26, Rewan Demontay <rewandemontay at gmail.com> a écrit :
> Dear Eric Angelini,
> Congratulations on finding a vast improvement! The idea of using the second rank pawns to attack the 3rd rank square is a brilliant one! Since there are no tempo moves, as that would allow for a parity switch to save a ply, I think it is safe to say that this is optimal. Thanks for the fun challenge-I look forward to your next one!
> Oh, and here is your game in algebraic notation: 1. a4 d5 2. a5 d4 3. a6 d3 4. axb7 dxc2 5. bxc8=N cxd1=N 6. Nb6 Nf6 7. Na4 Ne4 8. h4 f5 9. h5 f4 10. h6 f3 11. hxg7 fxg2 12. Nf3 g1=N 13. g8=N Nxe2 14. Nxe7 Na6 15. Nd5 Nb4 16. Ra3 Na2 17. Rxh7 Qf6 18. Rxc7 Rh3 19. Rc2 Bb4 20. Nd4 Rc8 21. Nb5
> James Malcom
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