[Retros] FW: Distance-PG

Yoav Ben-Zvi yoavbz97 at gmail.com
Tue Aug 30 16:00:52 EDT 2016


A minor modification of Olli's SPG:

Natch 3.0.beta      Copyright (C) 1997,98,99,2001-2005,2016 Pascal Wassong

+---+---+---+---+---+---+---+---+
|*R |*S |   | . |*K |*B |   |*R |
+---+---+---+---+---+---+---+---+
|*P |*P |*P |   |*P |*P |*P |*P |
+---+---+---+---+---+---+---+---+
|   | . |   | . |   | . |   | B |
+---+---+---+---+---+---+---+---+
| . |   | . |   | . |   | . |   |
+---+---+---+---+---+---+---+---+
|   | . |   | . |   | . |   | . |
+---+---+---+---+---+---+---+---+
| . |   |*S |   | . |   | . |*B |
+---+---+---+---+---+---+---+---+
| P | P | P | . | P | P | P | P |
+---+---+---+---+---+---+---+---+
| . |   | . |*Q | K | B | S | R |
+---+---+---+---+---+---+---+---+
rs2kb1r/ppp1pppp/7B/8/8/2s4b/PPP1PPPP/3qKBSR
12 single moves.	12 + 15

The resolution begins at Tue Aug 30 22:18:29 2016

Solution 1 (position 2)
1.Pd2-d4   Sg8-f6   2.Pd4-d5   Sf6xd5   3.Sb1-c3   Sd5xc3   
4.Qd1xd7   Bc8xd7   5.Bc1-h6   Bd7-h3   6.Ra1-d1   Qd8xd1   

The resolution ends at Tue Aug 30 22:18:30 2016
Solution found: 1
Positions analysed: 2
Resolution time: 0.05 s.

Solves for length  19,10*SQR2,4*SQR5
Is this a solution to: Sound SPG in 6.0 ending in checkmate with maximum
geometric length. If so could it be unique?

-----Original Message-----
From: Retros [mailto:retros-bounces at janko.at] On Behalf Of Olli Heimo
Sent: Tuesday, August 30, 2016 4:17 PM
To: The Retrograde Analysis Mailing List
Subject: Re: [Retros] Distance-PG

Hi! Here is a sound 6-mover!
r1b1kb1r/ppp1pppp/5n2/8/7P/2n4R/PPP1PPP1/R1BqKBN1
	12
 1. Pd2-d4   Cg8-f6     2. Pd4-d5   Cf6xd5     3. Cb1-c3   Cd5xc3    
 4. Dd1xd7   Cb8xd7     5. Ph2-h4   Cd7-f6     6. Th1-h3   Dd8-d1    

Solution unique	0.45 secondes
Olli.

Eric Angelini kirjoitti 29.08.2016 kello 08:08:
> Ah yes, I see Noam, thanks.
> And again, kudo to Olli! 
> Might we "save" the 6.0 solution
> asking this, for instance:
> 
> "Find the last move of the fastest
> 20+6SQR5 game ending in checkmate"
> 
> If yes, I guess this would be a
> nightmare to solve! (could actual
> softwares like Popeye or Natch
> so that?)
> 
> Best,
> É.
> 
> 
> > Le 29 août 2016 à 01:53, Noam Elkies <elkies at math.harvard.edu> a écrit :
> > 
> > 
> > Alas it is not unique because White can play Ng3-h3 also on move 4 or 5.
> > Olli Heimo's construction avoided that by replacing Rd7xc7 by Rd7xe7 
> > (which happens to be check, but this was not needed).
> > 
> > NDE
> _______________________________________________
> Retros mailing list
> Retros at janko.at
> https://pairlist1.pair.net/mailman/listinfo/retros
-------------- next part --------------
An embedded and charset-unspecified text was scrubbed...
Name: Untitled attachment 00004.txt
URL: <https://pairlist1.pair.net/pipermail/retros/attachments/20160830/20fb93fa/attachment.txt>


More information about the Retros mailing list