[Retros] destination squares

Andrew Buchanan andrew at anselan.com
Fri Jan 4 11:44:36 EST 2013


A few random points...

The end position for the 3 destination mate is also similar to a proof game
composed by Richard years ago.

http://www.wccc2012kobe.com/kobe2012booklet.pdf
The chess detection problems start on page 76 (out of 86) in this booklet.

http://www.chessbase.com/puzzle/christmas2012/chr12-08.htm
The first Pal Benko problem is nicely paradoxical: because the initial
diagram is a sound #2 as well, without any retraction!

-----Original Message-----
From: retros-bounces at janko.at [mailto:retros-bounces at janko.at] On Behalf Of
Mario Richter
Sent: 04 January 2013 02:07
To: The Retrograde Analysis Mailing List
Subject: Re: [Retros] destination squares


> One of John Nunn's 2012 Christmas puzzles (#5 at

> http://www.chessbase.com/puzzle/christmas2012/chr12-05.htm) is to find

> a game of chess (ending in mate) with a total of three destination

squares.

This sounds very similiar to question 6 of Masaya Nakamura's "Chess
Detection Puzzles", presented at the WCCC 2012 in Kobe, Japan:

"I saw a strange game yesterday."
"Again? How strange?"
"The game was ended by checkmate, and all White's and Black's moves in the
game were to one of three squares."

Best,

mario

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