[Retros] No occupied white square
flab at wismuth.com
Mon Dec 9 17:19:58 EST 2013
On 12/06/2013 12:28 PM, Noam Elkies wrote:
> Heinonen's problem was still the first of its kind
Well technically there were earlier realizations with massacre proof
> And you've already published some
> of your earlier computer discoveries in problem magazines, so why not these?
Maybe because that one wasn't particularly hard to program and to
compute, but if the result is interesting then I guess that's what
counts. I'll try to get them published.
Some extra facts:
- 10.0 is also the minimum length for a non-unique proof game (for both
white squares and black squares). This was Eric's original question.
- There are two unique proof games of length 10.0 with men on white
squares, but the solutions are almost the same (one has 1 more capture,
leaving 20 men standing).
- There's only one unique proof game of length 10.0 with men on black
So my two PGs are essentially unique.
> P.S. Is it feasible to compute how many such proof games there are in
> 10.5 or even 11.0 and beyond? It would be interesting to see what
> the range of possibilities is (and how much choice Heinonen had for
> his 11.0-mover).
The search in 10.5 moves just completed. There are 177 and 98 unique
proof games with men on white squares and black squares (respectively).
I extrapolate that 11.0 moves will take 2 months, so I'm not sure if
I'll do it.
On 12/07/2013 02:23 AM, "Bernd Gräfrath" wrote:
> I would also like to see your two problems published in a magazine,
> preferably side by side; and the pioneer problem by Unto could be
> mentioned in the comments.
By the way Olli informed me privately that Unto found a 10.5-mover
(before he was informed of my 10.0 movers). If I publish my problems I
could also mention any of Unto's problems (if Unto is interested).
> By the way: I think that computer-helped discoveries can also qualify
> for awards, and even for the FIDE-Album.
I think so too, although such problems might be harder to judge. A
problem that is impressive to a human composer might have been easy to
generate by computer. Is this unfair? On the other hand, treating all
computer-helped discoveries as "easy to generate" would be wrong,
because they might not be.
> (I hope that you have sent your recent 2-King-PG to the FIDE-Album?)
Yes I did send it. Fingers crossed!
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