[Retros] Fwd: [itaprob] computers

Mario Velucchi mvalg at velucchi.it
Thu Apr 17 14:00:54 EDT 2008


---------- Forwarded message ----------
From: Pierpaolo Bernardi <olopierpa at gmail.com>
Date: 17-apr-2008 19.22
Subject: Re: [itaprob] computers
To: itaprob at velucchi.it

On 4/17/08, Sterten at aol.com <Sterten at aol.com> wrote:

>

>

> someone just wrote to me:

>

> > There are many chess problems

> > that are totally impossible for computers, but human can solve those.

> > Seeing beutiful things are not possible for computers, but human

> > can realize those - by seeing brightness/light. You cannot make as

> > complicated computer-program as your brains are.

>

> is it true ?


At the current state of the art in computer programming, yes.


> Is there an example of such a problem which is particularly hard

> (I don't think it can be "totally impossible")

> to implement on a computer but can be solved easily by a human ?


I had once a nice one but cannot find it anymore.

It was a forced mate in a very high number of moves, all of which
were obvious for a human but not for chess programs, which
couldn't do better than to explore the complete tree of possibilities.

Cheers
P.



>

> Guenter Stertenbrink


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