[Retros] Nunspeet 2007

Joost de Heer joost at sanguis.xs4all.nl
Sat Jul 7 09:39:34 EDT 2007


Theme for this weekend tourney:
A proofgame in which a piece (not a pawn) is captured at least twice.
All fairy conditions are allowed, but no fairy pieces.

Michel Caillaud
1st place Nunspeet 2007
rsbqkbsr/2pppppp/1p6/p1P1PR1Q/3S1BP1/2K5/PPPSP2P/3R1B2 (16+16)
+---+---+---+---+---+---+---+---+

|*R |*S |*B |*Q |*K |*B |*S |*R |

+---+---+---+---+---+---+---+---+

| . | |*P |*P |*P |*P |*P |*P |

+---+---+---+---+---+---+---+---+

| |*P | | . | | . | | . |

+---+---+---+---+---+---+---+---+

|*P | | P | | P | R | . | Q |

+---+---+---+---+---+---+---+---+

| | . | | S | | B | P | . |

+---+---+---+---+---+---+---+---+

| . | | K | | . | | . | |

+---+---+---+---+---+---+---+---+

| P | P | P | S | P | . | | P |

+---+---+---+---+---+---+---+---+

| . | | . | R | . | B | . | |

+---+---+---+---+---+---+---+---+
Proofgame in 15.5 (Circe clone)

Michel Caillaud
2nd place Nunspeet 2007
rsbqkbsr/pppppppp/8/3P2P1/B3P3/1K6/PP1P1PP1/RSBQ2SR (16+16)
+---+---+---+---+---+---+---+---+

|*R |*S |*B |*Q |*K |*B |*S |*R |

+---+---+---+---+---+---+---+---+

|*P |*P |*P |*P |*P |*P |*P |*P |

+---+---+---+---+---+---+---+---+

| | . | | . | | . | | . |

+---+---+---+---+---+---+---+---+

| . | | . | P | . | | P | |

+---+---+---+---+---+---+---+---+

| B | . | | . | P | . | | . |

+---+---+---+---+---+---+---+---+

| . | K | . | | . | | . | |

+---+---+---+---+---+---+---+---+

| P | P | | P | | P | P | . |

+---+---+---+---+---+---+---+---+

| R | S | B | Q | . | | S | R |

+---+---+---+---+---+---+---+---+
Proofgame in 9.5 (Circe clone)

Michel Caillaud
3rd place Nunspeet 2007
rsbqkb1r/pppp1ppp/8/8/8/4p3/PPPPPPPP/2B1KBSR (13+15)
+---+---+---+---+---+---+---+---+

|*R |*S |*B |*Q |*K |*B | |*R |

+---+---+---+---+---+---+---+---+

|*P |*P |*P |*P | . |*P |*P |*P |

+---+---+---+---+---+---+---+---+

| | . | | . | | . | | . |

+---+---+---+---+---+---+---+---+

| . | | . | | . | | . | |

+---+---+---+---+---+---+---+---+

| | . | | . | | . | | . |

+---+---+---+---+---+---+---+---+

| . | | . | |*P | | . | |

+---+---+---+---+---+---+---+---+

| P | P | P | P | P | P | P | P |

+---+---+---+---+---+---+---+---+

| . | | B | | K | B | S | R |

+---+---+---+---+---+---+---+---+
Proofgame in 7.0 (Circe assassin)

Circe Clone: A captured unit changes into a piece of the same kind as
the capturing unit (without changing colour) and is then reborn on the
game array square of the new piece, according to normal Circe rules. If
the rebirth square is occupied, the captured unit vanishes. When a
promotion by capture occurs, the captured unit does not change into the
promoted piece but into a pawn and is then reborn in the same way it
would be reborn after any other pawn capture. In case the capturing unit
is a king, normal circe applies.
Circe assassin: Like circe, but when the rebirth square is occupied, the
occupant is 'assassinated' (replaced) by the captured unit.

PS: In the definition of Circe assassin, it's not 100% clear what
happens when a piece is captured on its game array square. My
interpretation is that the capturing unit disappears. I.e. in the
diagram position of the 3rd prize, if it were black to play, after
e3xd2, the reborn white pawn would assassinate the black one on d2.



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