[nbos] Scale graphics Was: blogs, forums, email lists
Jeff Alberts
jeff at jalberts.net
Mon Aug 6 09:27:39 EDT 2007
I originally started out worrying about scale, but had to quickly abandon
that due to different scales used by different mapping applications. I have
settled into a 200 ppi render density, but again do not worry about actual
scale size of the rendered object. I tend to render large, since scaling
down will not lose any detail, but scaling up will.
I typically use the Main camera with an Xorbit of -90, which puts it
pointing straight down. On rare occasions I might adjust that slightly to
give a little perspective to something that is otherwise unidentifiable when
viewed from straight above.
As always, your mileage may vary, and each person does their own thing. I'm
not sure the CSUAC has a universal scale or render density, since it is a
compilation of renders from many different people.
Jeff
> -----Original Message-----
> From: Dutton, Dennis L [mailto:dennis.l.dutton at boeing.com]
> Sent: Monday, August 06, 2007 4:14 AM
> To: nbossoftware at nbos.com
> Subject: [nbos] Scale graphics Was: blogs, forums, email lists
>
>
> Assuming the figures use a common scale, what settings do you
> use in Poser 7. I'm just starting to look at making maps of
> some of the 3D rooms I have and I'm currently thinking 300
> ppi with a printing scale of 1 mm = 1 ft. This works out to
> be approximately 1 px = 1 in. I don't know if that is
> practical since I've just started working on it and haven't
> figured the camera parameters for the top camera. Also, once
> I find out the scale used for the CSUAC library, I might use
> that for everything for compatibility.
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